Rebellion today announced that a sequel to Steam best-seller Sniper Elite: Nazi Zombie Army is already in development and will launch this year on PC. As the press release reads, Sniper Elite: Nazi Zombie Army 2 follows franchise stalwart Karl Fairburne and his three allies as they battle back into the dark heart of Berlin to put an end to the occult powers that reside there once and for all.
Rebellion’s Head of Creative, Tim Jones, said:
“We really wanted to heighten the demonic, nightmarish tones of the first game. The environments, the levels, the soundtrack all give a strong feeling of descent – each encounter, each level becoming progressively more hellish. Most importantly though, we’ve expanded the legions of Nazi undead with some really intimidating new enemies which we’ll reveal soon.”
Rebellion founder and CEO Jason Kingsley added:
“It was amazing. At that point we hadn’t announced Sniper Elite 3. A lot of Sniper Elite V2 fans had been asking for 4-player co-op content, and we thought it would be a good test of our gameplay mechanics. So we thought ‘Why not?” and self-published it.
What we got though was a breakout hit. The co-op and the price put the game on the map, and suddenly we were at the top of the Steam charts. We had hundreds and hundreds of requests from YouTube channels wanting to do “Let’s Plays” and reviews, and the game just took off. When we had a second to breathe, we looked at the player data and it turns out most of them had never actually played another Sniper Elite game. We never knew it would tap into such a broad audience.”
Sniper Elite: Nazi Zombie Army 2 will be a stand-alone sequel and is planned for a PC release later this year. The game will feature a completely new campaign for up to 4 players, atmospheric new environments, new enemies, new animations, plus the ‘Enemy Multiplier’ feature that can be added to the first game (allowing players to change the number of enemies they face).
Sniper Elite: Nazi Zombie Army 2 may also hit consoles at a later date.
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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