Sniper Elite V2 PC gets a new Update that adds two new maps and a Super-Sampling option


Rebellion has released a new update for their first person sniper game, Sniper Elite V2. This update adds two new maps for DM and TDM, new Command Line Options, in-game Console, advanced Shadows option, as well as Super-Sampling for all those with high-end PC configurations. In addition, this patch comes with various fixes and Dedicated Server improvements. As always, the update will be auto-downloaded next time you start the Steam client and you can view its changelog below. Have fun!
Sniper Elite V2 Update 1.04 Changelog:
New Features/Content:
– 2 new Multiplayer maps available for DM and TDM:
* Coast
* Graves
– Command Line Options added to fix/diagnose/workaround various issues customers are having:
* “-nosound” – disables all sound.
* “-novid” – disables all movie playback.
* “-60hz” – should now clamp to 60Hz in all cases.
* “-RV6xx” – for older ATI chipsets (for example, Radeon HD 3650) as a workaround for a driver crash in some areas (such as Facility – level 3).
– New server option: Headshot Only (AKA: Power 10)
– New server option: Sudden Death
– New server option: Team Autobalancing
– Voice-comms mute via the console (“Voice.Mute” and “Voice.UnMute” with a substring of player name).
– Console available on Ctrl-Tab as well as the grave key for non-US-English keyboard configurations.
– In-game “swap team” button for balancing.
– Players remaining on the loading screen, or not respawning, for more than 3 minutes after game has started will now be kicked.
– Spawn-point evaluation changed to try to prevent spawning behind the enemy in Multiplayer.
– Coop Lobby chat in place.
– Added Compute Shader versions of HDR Bloom and Depth of Field effects for DX11 hardware.
– Added Supersampling option for top-end graphics cards. Choose between Off (default), 2.25x and 4.0x supersampling. This can be used in conjunction with existing Anti-Aliasing options.
– Added Advanced Shadows option – this enables contact hardening shadows on DX11 hardware.
Fixes:
– Fixed issue with black square occasionally displayed when destroying explosives.
– Tweaks to the following maps:
* Opernplatz (Multiplayer only)
* Kreuzberg (Multiplayer only)
– Various voting improvements in Multiplayer.
– Partial fix to fix grenade throwing during periods of high-latency in Multiplayer.
– Fixes to tagging when joining a Multiplayer game-in-progress.
– Panzerfaust kills now counted against the career stats.
– Partial fix to solve people seeing different servers when refreshing the server-list.
– Partial fix to prevent graphic card overheating while game is minimised.
– Successfully completed Overwatch missions can now be retried.
– Various server browser fixes:
* Longer search times
* More search results allowed
* Fixed flickering text while scrolling with the mousewheel
Dedicated Server improvements:
* Invites to dedicated servers fixed.
* There is a new console command “Server.Say” which can be used to send text chat from the dedicated server.
* Dedicated server logs more game information.
* The console command reference has been updated.
* The example server config file has been updated.