Focus Home Interactive and Cyanide have announced a new turn-based tactical game that is based on the Warhammer 40K universe, Space Hulk: Tactics. In order to celebrate this announcement, the publisher revealed the game’s first screenshots that you can view below.
In Space Hulk: Tactics, players will engage in bloody battles through an immense Space Hulk – a twisted mass of asteroids, wrecked ships and debris – as either a squad of Terminator Space Marines or the deadly alien Genestealers.
The game will feature two distinct, narrative-driven campaigns, from the points of view of two different factions: one campaign puts you in control of a Blood Angels squad, which you will customise and upgrade as you progress, while the other puts you in control of the Genestealers for the first time in a Space Hulk game.
Space Hulk: Tactics is based on the rules of the popular board game, given a fresh new spin in the form of the unique Card system. Cards give more ways to customize your squad before a match, and allow you to turn the tides of battle with abilities that trigger game-changing effects when used at the right moment.
The game will feature online multiplayer functionalities that will let players command a swarm of Genestealers or a custom squad of different unit types from one of four Space Marine Chapters – the Blood Angels, the Space Wolves, the Ultramarines, and the Dark Angels. Multiplayer modes and tools will offer a rich and deep online experience, and include an intuitive map creation tool, which will give players everything they need to create original maps with custom objective, and share them with other players to play either online or against the AI, all from within the game.
Space Hulk: Tactics is currently planned for a 2018 release.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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