SEGA announced today that Spiral Knights, a free-to-play adventure with fast-paced, retro-inspired action, has grown to one million player accounts worldwide. Spiral Knights joined the Steam distribution service in early June after the official launch in April of this year. To celebrate this milestone, SEGA and Three Rings have also announced a new batch of content being added today, available for free to the many, many Spiral Knights players around the globe.
Haruki Satomi, Vice President of Digital Business at SEGA of America said:
“So many people came together to make this achievement possible – from Three Rings’ incredible team to our partners at Steam and, of course, the million players who have joined the game thus far. We look forward to welcoming even more new players in the coming months as we continue to expand and enrich the world of Spiral Knights.”
Daniel James, CEO of Three Rings added:
“During development, we hoped Spiral Knights’ classic action, handcrafted art, and co-operative nature would appeal to gamers of all stripes, and reaching this milestone is confirmation of our vision for the game. Seeing a million eager knights forging ahead into the Clockworks, building guilds and our game community, is gratifying for our entire team. As seen in recent content updates like the Ironclaw Munitions Factory and the Gloaming Wildwoods, we are more determined than ever to continue expanding and adding to the Clockworks for our fans.”
Starting today, Spiral Knights’ daring adventurers can also explore the Ironclaw Munitions Factory, a new dungeon located deep within the Clockworks. Intel from Spiral HQ has confirmed that gremlin engineers have banded together to develop a weapon of incredible power, known only as “Project Roarmulus.” Spiral Knights will have to survive a harrowing trip through the complex’s destructive devices if they want to put an end to the project, but fortunately there are a number of new weapons, including the Polaris and Supernova guns, to help them succeed!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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