During its E3 2019 press conference, Square Enix officially revealed People Can Fly’s latest game, Outriders. The publisher has released a cinematic trailer for this shooter, as well as a developer diary in which People Can Fly shares some additional, though minor, details.
Outriders is a 1-3 player, drop-in-drop-out, co-op shooter, set in an original dark and desperate sci-fi universe. The game promises to be a dark modern third-person shooter with a strong story.
Players will be able to explore a hostile alien planet, full of incredible weaponry, exhilarating gameplay and brutal enemies.
Sebastian Wojciechowski, Studio Head of People Can Fly, said:
“OUTRIDERS is the game that we have been wanting to make for years. We’re very happy to be working with Square Enix on this project, it’s a big undertaking for us and the team has grown considerably to work on the OUTRIDERS project. We now have over 200 developers at four international studios working on this project to make it our most ambitious shooter to date. We’re very excited to finally unveil OUTRIDERS to the world, and we can’t wait to show you more of the game.”
Lee Singleton, Co-Head of Studio at Square Enix External Studios, added:
“People Can Fly is the perfect partner for us to create a game like OUTRIDERS. They have a great history of creating high-quality shooters, plus an unmatched level of experience and expertise in the Unreal game engine, unrivalled in the gaming industry.”
Jon Brooke, Co-Head of Studio at Square Enix External Studios, concluded:
“OUTRIDERS is a very exciting project for us at Square Enix External Studios. We’re focusing on giving players a true AAA co-op shooter with a deep feature set and strong narrative. The team at People Can Fly really know how to make gunplay feel tight and powerful and we can’t wait to show you more later this winter.”
The game is currently planned for a Summer 2020 release.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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