GSC GameWorld has announced that STALKER 2: Heart of Chornobyl has been, once again, delayed. Instead of releasing on September 5th, the game now targets a November 20th release date. This is basically a two-month delay.
Yevhen Grygorovych, Game Director at GSC Game World, said:
“We know you might be tired of waiting, and we truly appreciate your patience. These two additional months will give us the chance to fix more “unexpected anomalies” (or simply “bugs”, as you call them). We are always grateful for your ongoing support and understanding – it means the world to us. We’re just as eager as you are to finally release the game and for you to experience it for yourself.”
GSC GameWorld has also announced that S.T.A.L.K.E.R. 2 Developer Deep Dive will premiere in collaboration with Xbox on August 12th. This Deep Dive will feature a variety of never-before-seen content. Gamers can expect interviews and behind-the-scenes of the development process. There will also be lots of new footage, including world overview, various locations, gameplay and cutscenes. Oh, and the devs have promised a full video walkthrough of one of the story quests.
STALKER 2 will be using Unreal Engine 5 and promises to feature incredible graphics. Back in June 2021, the team also shared the game’s preliminary PC requirements. Do note though that these PC specs do not represent the final ones.
Contrary to other Unreal Engine 5 games, STALKER 2 will be also available on Steam. According to its Steam store page, the game won’t have Denuvo. So, that’s good news for those who boycott the games using it.
STALKER 2: Heart of Chornobyl promises to have a huge, realistic world to explore. You’ll get to wander around a massive 64-square-kilometer radioactive zone. This zone will be filled with all kinds of post-apocalyptic environments. Not only that but players will get to decide how their story unfolds. Additionally, the devs claim that the game will have a highly branching epic story.
STALKER 2 will have a dynamic day-night cycle and weather system. The game also promises to have an advanced AI, and a life-simulating system “A-life 2.0”. Furthermore, there will be modding support, as well as a multiplayer mode (which will be added soon after release as a free update).
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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