The OGSE Team sent us word about a crucial feature that will be implemented in the next version of their OGSE Mod. OGSE 0.6.9.3 will feature improved light sources on static render, which basically means that most of the point light-sources such as lamps, will have “real” lighting on R1 (static) render mode. According to the team, this was accomplished by “adjusting light-source properties in game SDK” and what’s more interesting, is that these light sources will be breakable.
No release date has been announced as of yet for this latest version of OGSE and you can find bellow some comparison shots. As always, vanilla STALKER is on the left whereas the modded one is on the right.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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