Cloud Imperium has released an early version of Star Citizen 3.0 to all Evocati Test Flight volunteer members. According to the development team, this is a giant step towards getting 3.0 in the hands of all backers. Hopefully we’ll see Star Citizen 3.0 releasing to all backers by the end of this month (or this year).
Here is the message that Evocati members received yesterday.
“This is the news you’ve been waiting for…
We’re absolutely thrilled to announce that an early version of 3.0 is now available for the Evocati Test Flight on PTU!
Also, in addition to all of the new features and updates that 3.0.0 brings, we’re also testing the launcher and patching system. No more daily 20GB+ patches!
Publishing a first build to Evocati is always huge milestone in the development process of Star Citizen. This is a particularly giant step towards getting 3.0 in the hands of all backers. As this update is so massive, we’ll start with modest testing goals today to allow everyone time to get familiar with changes, and then we’ll look to ramp up quickly in the coming days.”
Cloud Imperium targeted a September release for Star Citizen 3.0, however the team obviously could not hit that deadline. Still, it’s good that this major version will be released – again hopefully – to all backers prior to 2018.
Moreover, Cloud Imperium will implement a new patching system which will reduce the enormous size of its patches.
So yeah, great things to look forward to. Here is hoping that Star Citizen will be worth the wait!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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