Cloud Imperium Games announced today that the Star Citizen’s Alpha 2.0 version is now available for all backers to play. As the press release reads, the major milestone comes as Star Citizen nears another milestone — more than $100 million in crowd funding. Star Citizen is recognized by Guinness World Records as the top crowd funded project and top crowd funded game in the world.
Chris Roberts said:
“Alpha 2.0 is a major breakthrough for Stars Citizen. It represents the first true slice of gameplay that includes much of what Star Citizen will bring to our fans: thrilling space combat in a massive play area, first person battles and multi-crew ships where you and your friends can adventure together in a portion of the universe on the same ship. It’s all technology that has never been undertaken to this scale and depth before in our industry.”
Some of the other features in Star Citizen Alpha 2.0 are:
- EVA (Extra Vehicular Activity) – drift out of your ship’s airlock and venture into the void of space and back
- 20+ random encounters – combat and exploration (lost wrecks and abandoned space stations)
- Quantum travel – travel in ships through the vastness of space at 0.2 the speed of light
- New flyable ships including the Constellation, the Retaliator and the Vanguard.
- Large world tech – explore extremely large expanses of space seamlessly, without loading screens
- Locations to explore:
– One planet (Crusader)
– Three moons
– Three distinct space stations
– One repair/restock station
– Nine comm arrays- Wreckage to scavenge and never-ending battles in the Yela asteroid belt
Fans of Star Citizen continue to support the game in record numbers. There are now more than one-million “citizens.” There are more than 32-thousand fan-created organizations, the largest of which numbers more than 11-thousand people. Many players are active participants in forums, fan events, live streams, social media, and other events designed to give backers direct access to the dev team creating the game.
Chris Roberts added:
“We are forever grateful for our backers and fans. They been there from the beginning when we launched Star Citizen’s funding campaign three years ago. And they’ve helped create the most passionate and loyal community in our industry. They are helping us every step along the way in creating the best damn space sim ever.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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