In a series of tweets, Jay Ingram, Community Engagement Specialist at Electronic Arts, revealed some new details about the upcoming Star Wars game, Star Wars Jedi: Fallen Order. According to Ingram, Fallen Order is a project that Respawn wanted to make and EA did not force it to the studio.
This was Respawn’s vision. EA doesn’t prescribe games to developers, just greenlights them.
— Jay Ingram (@JayKingIngram) April 15, 2019
Ingram also claimed that there are currently no plans for any DLCs, and the priority right now is to create and release a strong self-contained story.
No plans for DLC. We want to release a strong, self-contained story. That’s the priority.
— Jay Ingram (@JayKingIngram) April 15, 2019
Furthermore, Ingram hinted at more stuff to be shown at June. This obviously means EA will, most likely, release the first gameplay footage at EA Play 2019.
It does seem like June is a good time to show some more stuff, doesn’t it? That sounds pretty safe.
— Jay Ingram (@JayKingIngram) April 15, 2019
Now while Electronic Arts claimed that the game will not have any microtransactions, its Deluxe Edition did reveal that there will be cosmetics. Ingram did not reveal any additional details so a) these cosmetics can be solely unlocked via in-game currency or b) EA will implement micro-transactions after the game’s release.
There will be cosmetics (as confirmed by the deluxe edition), but we’re not sharing anything beyond that right now.
— Jay Ingram (@JayKingIngram) April 15, 2019
Star Wars Jedi: Fallen Order will be a third-person single-player adventure game in which players will take control of Cal who will gain new abilities as they player, allowing them to access and explore new places.
As you play the game, Cal’s abilities will allow him to access places he couldn’t formerly go to. It’s pretty cool.
— Jay Ingram (@JayKingIngram) April 15, 2019
The game is currently scheduled for a November 15th release!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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