Ubisoft has just announced a new IP, StarLink: Battle for Atlas. In Starlink: Battle for Atlas, you’re part of a group of heroic interstellar pilots, dedicated to free the Atlas star system from the Forgotten Legends, an evil robot force.
Starlink: Battle for Atlas promises to offer a whole new gameplay experience: build your own modular Starship model, mount it on your controller, and take part in epic space combats.
Players will be able to equip their model with different parts and their Starship changes in game in real time.
Here are the game’s key features:
- FULLY CUSTOMIZE YOUR STARSHIP: THE CHOICE IS YOURS
Mix and match pilots, hulls, wings, and weapons to assemble your ideal starship with an unprecedented level of customization and creativity. Changes to your physical ship instantly appear in-game allowing you to immediately jump into the battle. - EXPLORE AN ENTIRE STAR SYSTEM
Travel seamlessly through the exotic alien worlds of the Atlas Star System. Each one of its planets has its own identity, ecosystem and wildlife. Be careful, as space is a hostile environment and will present many challenges. The world evolves depending on your actions and your choices. Everything you do has an impact on your journey, and enemies will react and fight back intelligently and take over the star system if you don’t stop them. - GET CREATIVE IN COMBAT
Build your unique play style. Experiment with different pilot abilities, weapon types, and status effects to discover and unleash devastating combos upon your enemies and overcome deadly challenges.
The official trailer does not list the PC platform, so we’re trying to get in touch with Ubisoft in order to find out whether it will eventually come to our platform or not.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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