Sefton Hill, Creative Director and co-founder at Rocksteady Games, has announced that Suicide Squad: Kill The Justice League has been delayed until Spring 2023. The game was originally targeting a 2022 release date.
We've made the difficult decision to delay Suicide Squad: Kill The Justice League to Spring 2023. I know a delay is frustrating but that time is going into making the best game we can. I look forward to bringing the chaos to Metropolis together. Thanks for your patience. pic.twitter.com/VOSwTM6Zak
— Sefton Hill (@Seftonhill) March 23, 2022
Sefton Hill did not provide any specific reasons for this delay. Our guess is that this delay is due to, you guessed it, COVID-19. Moreover, and as with all delays, the devs will try to use this extra time in order to further improve the game.
Suicide Squad: Kill the Justice League will combine Rocksteady’s signature character-driven story gameplay with third-person shooter action. The game will feature an original narrative and will take place in a richly detailed open-world Metropolis.
The story follows Suicide Squad members who must take on an impossible mission; save Earth and kill the world’s greatest DC Super Heroes, The Justice League. Restrained with lethal explosives implanted in their heads, all four DC Super-Villains have no choice but to band together and carry out this untenable assignment as part of Amanda Waller’s infamous Task Force X.
Lastly, you can find here the game’s first gameplay trailer.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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