Super Mario fans, get ready for a treat. LuNiney has released a PC demo for his Super Mario ReMaker project. Super Mario ReMaker is basically a fan remake of Super Mario Maker, featuring only the “SMB1” style.
The demo version of Super Mario ReMaker features:
- Most elements from the original SMB1 + some Super Mario Maker exclusives
- A few elements from SMB2J (The Lost Levels), SMB Deluxe, and Mario Forever
- Full Editor with ability to Save/Load
- 9 Course Themes (Ground, Underground, Underwater, Castle, Ghost House, Ice, Desert, Athletic and Night) + Customizable Theme
- All of the SMB1 style powerups (Mushroom, Fire Flower, Costume Mushroom, Weird Mario)
- Stack enemies on each other (VERY glitchy at the moment)
- Put enemies on blocks
- Costume Mushroom with 100% customizable costumes (with optional ability of shooting projectiles)
- Hotkeys for placing objects (in full version there will be a menu)
- “Shaking Elements” (Right Click)
- Course Bot/World to play courses and special modes (i.e. You VS Boo from SMBDX)
- Interactive Credits Screen
Those interested can download the demo from here.
And here is what will be included in the next demo/ final version of Super Mario ReMaker.
- More Exclusive Themes
- Checkpoints
- Warps and Doors
- 1 (or more) extra areas to edit
- More “official” costumes
- Better animations and UI
- Better Editor
- Play “Worlds” (sets of courses)
- Ice Flower (and maybe more powerups)
- Weird Fire Mario(?)
- Achievements(?)
- “Big” Enemies
- Put wings on objects
- Rewritten Enemy Stacking
- Full and Accurate Springboard Physics
- More Elements from SMM/SMB1/SMB2J/SMBDX/MF
- Different Graphics(?)
- Unlock System(?)
- Course/Costume World Website Thing(?)
- More fixed bugs
- Luigi?!?!
- SLOPES?!?!?!?!?!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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