Headup Games & Bleakmill has announced that their surreal narrative first-person shooter INDUSTRIA will release on September 30th. The game will be available on Steam, Epic Games Store and GOG.com. Accompanying the announcement, a new teaser trailer offers a taste of the eerie Lynchian atmosphere that underpins this compelling story-driven shooter.
INDUSTRIA is set in 1989 on the eve of the fall of the Berlin Wall. Playing as a scientist named Nora, you set out to search for your missing friend and lover, following a mystery that takes you into a parallel dimension to the city of Hakavik, where East Berlin’s brutalist architecture merges with strange technological apparatuses and futuristic robots.
Inspired by classic narrative FPS titles of the 2000s, INDUSTRIA blends a mind-bending story with satisfying gun combat. Armed with four firearms and a melee weapon to deal with the various mechanical monstrosities roaming the game’s dystopian landscape, you must carefully manage your resources as you gather intel if you hope to survive long enough to decode the mystery at the heart of this intriguing tale.
INDUSTRIA has been in development for 6 years. The game started out by a two-man team, with four other individuals joining the project, all working on it in their spare time. INDUSTRIA promises to offer a truly unique vision that combines the imagery and themes of surrealism and science fiction to build an unforgettable world ravaged by an enigmatic menace. INDUSTRIA focuses on story first, with intense FPS action sequences to drive the player through the narrative to save their friend and discover the secrets behind Hakavik and its downfall.
David Jungnickel, Co-Founder at Bleakmill, said:
“We’re really excited to give people a peek into the surreal sci-fi world our small team has been working so hard on. As our debut title we wanted to make something ambitious in its visuals and narrative, but also streamlined in its mechanics and experience. We can’t wait for everyone to experience all the twists and turns for themselves on September 30th.”
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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