NVIDIA has announced that both System Shock Remake and The Fabled Woods will officially support its DLSS tech. Moreover, the green team has shared some graphs that showcase the performance improvement that PC gamers can expect from DLSS in these games.
Joe Bauer, Founder CyberPunch Studios, said:
“Adding NVIDIA DLSS to The Fabled Woods was easy thanks to the Unreal Engine 4 plugin, and the impact it makes on performance is substantial. With the Unreal Engine 4 plugin, adding DLSS to The Fabled Woods was a no-brainer, it really opens DLSS up to a whole new world of developers.”
Matthew Kenneally, Lead Engineer and title at Night Dive Studios, added:
“The Unreal Engine 4 plugin makes light work of adding NVIDIA DLSS to your game, in fact we dropped it in over the weekend. Bringing System Shock to a new generation of gamers has been a labor of love for our team, and the impact NVIDIA DLSS will have on the player’s experience is undeniable.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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