Modder “Durante” has been able to fix Tales of Symphonia’s locked resolution in just 14 minutes. Yeap, you read that right. It took Durante just 14 minutes to fix this issue, and around three hours to release a preliminary version of his mod that unlocks the game’s resolution, something that clearly shows what little effort was put into it.
As Durante wrote on his blog:
As Durante noted, this is a preliminary release.
“When I say “preliminary” I mean with a total development and testing time of less than 3 hours. So if you run into issues, keep that in mind. (Of course, if you get crashes, or the game failing to launch, or anything like that, it might just as well be the game or its DRM system rather than GeDoSaTo)”
Those interested can download the mod from here.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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