Naughty Dog has announced that it will release Patch 1.0.4 for the PC version of The Last of Us Part I next week. According to the team, this update will include framerate optimizations and graphical improvements.
Additionally, Update 1.0.4 will have various texture fidelity improvements, and will fix some crashes.
Our team is working on Patch 1.0.4 for The Last of Us Part I for PC, which will be available next week. It will include framerate optimizations, graphical and texture fidelity improvements, crash fixes, and more.
— Naughty Dog (@Naughty_Dog) April 21, 2023
Unfortunately, Naughty Dog has not revealed the full changelog for this update. My guess is that the team will unveil it once this patch hits Steam.
As we’ve already reported, Naughty Dog should optimize the shader compilation procedure, as well as the initial loading. It’s inexcusable for this game to take this long to compile its shaders or load a save.
Since the team claims to include texture fidelity improvements, we can assume that it will improve the quality of Medium Textures. Naughty Dog may also optimize the game to reduce overall CPU usage in order to provide higher framerates.
So, things are looking promising. Naturally, we’ll be sure to test this patch once it comes out.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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