Sabotage Studio has announced that The Messenger, a new action platformer with generation-leaping visuals, will be available for the PC later this year. First presented as an 8-bit action platformer, this epic ninja tale takes the hero forward in time, supported visually by a shift to 16-bit, where the adventure and gameplay mechanics become much deeper than players would expect.
In The Messenger, you play as a young ninja tasked with carrying a powerful scroll, upon which his clan’s survival depends, through his cursed world. As he battles the demon army that besieged his village, what appeared to be a simple homage story and love letter to 8-bit platformers, slowly evolves into a clever time traveling tale, revealing itself as a 16-bit Metroidvania game packed with deep replay value and deadpan humor.
The Messenger is designed and developed by a talented team of industry veterans with a love for classically-inspired arcade games and gaming experiences optimized for streaming and speedrunning communities.
Martin Brouard, Co-Founder of Sabotage Studio, said:
“The Messenger is Sabotage’s first game and a love letter to the beloved retro-console games from the late 80s and early 90s. The early feedback we received at the Montreal Independent Games Festival and the Montreal International Game Summit has been overwhelmingly positive. Now we can’t wait for the rest of the world to experience The Messenger later this year!”
Thierry Boulanger, Co-Founder of Sabotage Studio, added:
“I’ve wanted to make a game like The Messenger since I was eight years old. Together at Sabotage we set out to make the kind of game that inspired us to get into the industry in the first place, with an over the top story, arcade-style challenges and visually striking pixel art. The Messenger is that game, and we’re thrilled to finally announce and share it with a like-minded audience that loves new games inspired by generations of classic video game greatness.”
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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