THQ Nordic has announced that the open beta phase for Comanche will begin on February 28th. Naturally, this beta will be open to all PC gamers, meaning that everyone will be able to participate. The beta will end on March 2nd at 10 AM PST / 7 PM CET.
Comanche is a modern team-based helicopter shooter set in the near future. Players will also be able to choose from an array of Comanche and drone configurations, and utilize their strengths to their tactical advantage.
Not only that, but gamers will be able to play either as attacker or defender in 4 vs 4 battles. Furthermore, they can choose from various Comanche and drone models with spectacular special abilities.
THQ Nordic has also released a brand new trailer for Comanche, as well as its official PC system requirements that you can find below.
Last but not least, you can access the open beta phase for Comanche by visiting its Steam store page.
MINIMUM:
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- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10
- Processor: Intel Core i5-7200U or AMD equivalent
- Memory: 8 GB RAM
- Graphics: GeForce GTX960 or ATI equivalent
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 35 GB available space
RECOMMENDED:
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- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10
- Processor: Intel Core i7 7700 or AMD equivalent
- Memory: 16 GB RAM
- Graphics: GeForce GTX1060 or ATI equivalent
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 35 GB available space
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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