The Astronauts’ Adrian Chmielarz has informed us about a new screenshot for The Vanishing of Ethan Carter, as well as the technology that will be powering it. According to the team’s latest blog post, The Vanishing of Ethan Carter will feature the most realistic environment assets and will use “Photogrammetry”.
“In The Vanishing of Ethan Carter, you’ll see some of the most realistic environment pieces ever created for a video game. Assets are no longer simplistic approximations of reality – they are reality.” reads the latest blog post and continues:
“With photogrammetry, we no longer create worlds while isolated from the world, surrounded by walls and screens. We get up, go out there and shot photos, lots of photos. And then some. Afterwards, a specialized software — we are using Photoscan from Agisoft — looks at these photos, and stares at them until it can finally match every discernible detail from one photo to same exact feature in other photos taken from different angles. This results in a cloud of points in 3d space, representing real world object. “
In short words, this means that – like Get Even – The Vanishing of Ethan Carter will take full advantage of real-world scanning tech.
Make sure to visit The Astronauts’ blog as they have a nice 3D image from The Vanishing of Ethan Carter, showcasing their new technology.
Enjoy!
Boulder:
Cemetery statue:
Face:
Rock formation:
Waterfall:
Quarry wall:
Valley:
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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