Back in July, we informed you about a mod for The Witcher 3: Wild Hunt that introduced a first-person camera viewpoint. Well, good news everyone as modder ‘SkacikPL’ has finally released his mod.
As its description reads, this modification will add a brand new, immersive first person camera mode to your game that can be enabled or disabled at any time during exploration.
Unfortunately, this first-person mode is automatically disabled during horseback riding and combat.
Those interested can download this mod from here.
And here are its key features:
Features:
- Immersive first person camera that properly follows Geralt’s body.
- Customizable FOV (in range from 1 to 110).
- Customizable, separate X and Y axis mouse sensitivity.
- Optional, first-person-only DOF effect.
- Optional, first-person-only “do not disturb” mode that will allow you to avoid combat as long as you’re in first person mode.
- Entirely non-conflicting setup, compatible with all mods and all game versions from 1.08 up.
Known issues:
- Complex interiors (Kaer morhen/Kaer Trolde) have some minor streaming issues.
- Game will hide NPCs that are very close to the camera.
Limitations:
- Movement scheme is identical in first person as in third person(no strafing, backedaling, etc.)
- Mouse movement has “floaty” behavior when moving (intended behavior, required to improving movement controls).
- Horseback riding and combat are currently not supported, you will get automatically booted out of the first person mode if such event occurs.
- Requires manual hooking after each level load (tradeoff for being non-conflicting mod).
Have fun everyone!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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