Modder ‘Coomer’ has released a brand new version of his AI Uspcale Mod for Half-Life Source. This new version adds normal maps to almost all textures. Thankfully, though, the modder has not added bump maps to the Xen levels.
This pack uses a batch of generated normal maps with alpha channel to make dark parts of the textures non-reflective. As a result of that, the size of the mod is now around 4.38GB . Furthermore, the modder had to reduce the size of the normal maps to 512×512 due to the big file size. However, he does plan to generate better and bigger size normal maps as soon as he finds a good algorithm.
In order to showcase this mod, Coomer has released the following screenshots. These screenshots showcase both the new normal maps, as well as the AI-enhanced textures.
In order to improve the game’s default textures, the modder used Topaz Labs AI Gigapixel software. As such, this classic Half-Life game can now look sharp and modern, and maintain its original art style.
You can download this AI-enhanced HD Texture Pack for Half-Life: Source from here.
Have fun!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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