Remember artist Baolong Zhang? What was that? No you say? Shame on you then. Zhang has been creating a character model on Unreal Engine 3, inspired by BioWare’s sci-fi franchise, Mass Effect. This characters shows – pretty much – what we can expect from a next-generation Mass Effect game. The interesting part here is that – unlike other renders – this is a real-time character, created on Unreal Engine 3. In other words, this is no CG bullcrap, but 100% real-time. Thankfully, the artist is back with a punch, and has released a new set of screenshots from his updated model. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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