Tim Sweeney, CEO of Epic Games, has shared on Twitter some new details about the Epic Games Store. According to Sweeney, the team will expand support for Cloud Saves soon, and will be making improvements to reduce duplicate account creation.
We’ll be making further improvements to reduce duplicate account creation. Cloud Saves are live for several games and will expand soon. Other features are coming.
And Fortnite is going strong. The most recent in-game event came close to its all-time peak concurrency record.
— Tim Sweeney (@TimSweeneyEpic) July 27, 2019
Sweeney claims that, if everything goes smoothly, more games will support cloud saves next week.
A wider cloud save rollout is tentatively planned for next week, provided no issues are discovered with the currently enabled games.
— Tim Sweeney (@TimSweeneyEpic) July 27, 2019
Furthermore, the store will be opening up more widely over time as we build in more automation for developers to submit games and maintain their product pages. Services like forums or wishlists, however, may take some extra time to develop.
The store will be opening up more widely over time as we build in more automation for developers to submit games and maintain their product pages, and as we build more useful curation and search functionality for surfacing a larger catalog of games.
— Tim Sweeney (@TimSweeneyEpic) July 30, 2019
Other services like forums and wishlists take time to develop (Steam has a 15 year head start) but don’t carry significant operating costs. Perhaps a fraction of 1% in total, not 18%.
— Tim Sweeney (@TimSweeneyEpic) July 27, 2019
Last but not least, Sweeney claimed that the new features that will be coming to Epic Games Store make more sense when Epic has a high volume of games.
We think these upcoming curation and self-service features are necessary for success with a significantly higher volume of games. That’s why we’re not opening up more broadly yet.
— Tim Sweeney (@TimSweeneyEpic) July 30, 2019
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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