Ubisoft announced the development of the latest edition in its best-selling Tom Clancy’s Rainbow 6 franchise, Rainbow 6 Patriots. Developed by Ubisoft Montreal with the support of Ubisoft Toronto and Ubisoft Red Storm, Tom Clancy’s Rainbow 6 Patriots revolves around a dynamic single-player storyline that captures the reality of modern-day terrorism and allows players to experience it from multiple characters’ perspectives. Tom Clancy’s Rainbow 6 Patriots is due for release on Xbox 360, PS3 and Windows PC in 2013.
Tom Clancy’s Rainbow 6 franchise has sold more than 25 million copies worldwide and has been hailed as one of the best first-person shooter series of all time. The games are known for depicting high-tech counter-terrorist operations set within the Tom Clancy’s game world. With Tom Clancy’s Rainbow 6 Patriots, Ubisoft is building upon the success of the franchise while also taking it in a bold new direction.
David Sears, creative director at Ubisoft said:
“Terrorism has evolved, and so has Rainbow 6. In Tom Clancy’s Rainbow 6 Patriots, all the team play, tactics, and realism that fans of the series love have been coupled with an exciting new narrative direction. This adds an unprecedented level of humanity that will make Tom Clancy’s Rainbow 6 Patriots an extremely tense and immersive experience.”
In Tom Clancy’s Rainbow 6 Patriots, Team Rainbow faces a new and very real threat called the “True Patriots,” a highly-trained, well-organized revolutionary group that claim the American government is irrevocably corrupted by greedy politicians and corporate special interests. The True Patriots will do whatever it takes to reclaim their country. Playing as Rainbow, players will face critical scenarios that will require them to make tough ethical decisions in order to stop this new breed of terrorists.
In addition to the immersive single-player storyline, Tom Clancy’s Rainbow 6 Patriots will introduce a huge variety of new innovative co-op and multi-player experiences. Players will be rewarded for working as a team and mastering the game’s new features that enhance communication and tactical execution between teammates. Success will come from a mix of split-second decision making and working to coordinate attacks against the enemy.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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