inXile Entertainment has just announced that Torment: Tides of Numenera has been delayed to 2016. As Chris Keenan – Project Lead for Torment: Tides of Numenera – noted, this will give inXile enough time to maintain the quality of its product. Chris also claimed that inXile plans to release the beta build of Torment: Tides of Numenera in 2015.
As Chris said:
“As a fresh set of eyes on the project I can tell you it’s shaping up to be the awesome experience you all expect and deserve. However, to maintain the quality standard we’ve set for ourselves, we can’t rush through these final stages to get it out the door. Instead, we’re going to take the time we need on Torment: Tides of Numenera, which means we are planning a 2016 release.”
Chris concluded that the level art for the beta build of Torment: Tides of Numenera is largely done, and that the team is currently making good progress on the ‘general game systems, level design and UI elements,’ and that inXile has ‘full intentions on releasing the beta this year.’
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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