The Creative Assembly released today a new patch for Total War: ARENA that brings significant new features, including changes to collision, combat, rewards, UI and Commander abilities.
Implemented thanks to detailed feedback from the players testing the Alpha, the introduction of soft collision between hostile units fundamentally changes the moment-to-moment combat in the game.
In addition the timing and placement of charges has become far more critical, and differing player roles on the battlefield now have much greater importance.
A Decap reward has been added, awarded when a player stops a unit capturing their base, and adding significance to the defensive roles.
You can see these new features in action, and the tactical possibilities they provide in the following Patch 10 Spotlight video.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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