Creative Assembly announced that it will release the first update for Total War: Rome II this Friday. According to the team, the variety of hardware and general system specifications can cause issues for some people and it is urgently working to help get them the right experience. The team aims to tweak the balancing, AI routines and other features now that it is getting real-time metric feedback from thousands of players.
Creative Assembly also plans to update the game on a weekly basis in the immediate future. Sounds good, but will be CA deliver? Now that’s the big question as Total War: Rome II – at this point – has major performance issues.
According to the press release, the full patch notes will be available on Friday. However, we do know that the update will address known instances of crashes due to hardware conflicts alongside several other performance fixes.
We’ve also been asked to slightly delay our Performance Analysis for Total War: Rome II and we’ll do so as Nvidia has not included any SLI profile for this title as of yet.
Enjoy, and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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