SEGA and Creative Assembly announced today a change to the release date for Total War: WARHAMMER, moving the launch of the game back by a month to the May 24th. In addition, SEGA unveiled the game’s minimum and recommended PC requirements.
Mike Simpson, Creative Director for Total War, said:
“This could be the best Total War game we’ve ever made. We don’t want to rush it. It’s an enormous game and we also want to make absolutely sure reviewers have enough time to play it thoroughly before launch.
Many thanks to the huge number of people who have pre-ordered and are eagerly awaiting release day. We’re pulling out all the stops for you.”
Total War: WARHAMMER will be the first 64Bit Total War title. Cretiave Assembly has also released an additional ‘60fps+ Spec’ for those gamers looking to hit that threshold during battles, and has added additional detail on the frame rate performance you can expect from each specification.
PC Minimum Specifications:
[ Expected around 15-25 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Low”]
Operating System: Windows 7 64Bit
Processor: Intel® Core™ 2 Duo 3.0Ghz
RAM: 3GB*
Hard Drive: 35 GB
Video Card: (DirectX 11) AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P
*PC integrated graphics chipsets require 4GB ram, e.g. Intel HD seriesPC Recommended Specifications:
[Expected around 45-55 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “High”]
Operating System: Windows 7/8.1/10 64Bit
Processor: Intel® Core™ i5-4570 3.20GHz
RAM: 8 GB
Hard Drive: 35 GB
Video Card: (DirectX 11) AMD Radeon R9 270X 2048MB | NVIDIA GeForce GTX 760 2048MB @1080PPC 60fps+ Specifications:
[Expected 60 FPS+ on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Ultra”]
Operating System: Windows 7/8.1/10 64Bit
Processor: Intel® Core™ i7-4790K 4.0 GHz
RAM: 8 GB
Hard Drive: 35 GB
Video Card: (DirectX 11) AMD Fury X or Nvidia GTX 980 @1080P
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email