To be honest, it does not surprise us to see artists from various studios experimenting with different game engines. Truth be told, they are dedicated to their teams but what happens when – and if – they get fired and are not accustomed to other engines? That’s right, it will be really hard to get a new work on another studio. So, today we bring you three screenshots (first three images) from Ubisoft Massive’s environmental artist, Cristoffer Radsby, who is currently creating an amazing open-world level in CryEngine 3. In addition, you can find below more screenshots from CryEngine 3 modders Jason Stokes, chicken, Puppy, Tiesto, ReVan1199, Tidius_, Thomy and RayFan9876. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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