In order to celebrate its 30th anniversary, Ubisoft is offering PC gamers seven digital games (from June to December) free of charge. Last month, the French company offered Prince of Persia: The Sands of Time and today the team has made the first part of the legendary Tom Clancy’s Splinter Cell franchise available for download.
Tom Clancy’s Splinter Cell was the big new triple-A game that Microsoft secured for its Xbox console (and PC) back in 2002. Powered by Unreal Engine 2, this game was meant to rival Metal Gear Solid 2 that was exclusive – at that time – on PS2.
Those interested can go ahead and download Splinter Cell from here.
As its description reads:
“Released in November 2002 exclusively on Xbox and PC (followed by other platforms), Tom Clancy’s Splinter Cell was an important step in Ubisoft history, the first blockbuster to be developed by Ubisoft Montreal featuring one of the most beloved characters ever created by the studio.
Splinter Cell’s core idea revolved around a technological innovation: dynamic lighting. For the first time in a game, lighting cold be modified in real time, enabling developers to rejuvenate the stealth genre and allow players to hide and search in the shadows. Players could also create safe areas by destroying lights, and had to adapt to moving ones.
The game was critically acclaimed and received the 2002 E3 official award for best Action Adventure game. With his light goggles and numerous stealthy moves, Sam Fisher immediately became one of the most popular video game characters ever, and the franchise has had continued success, with five sequels, seven novels, and a forthcoming motion picture.”
Have fun everyone!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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