It appears that the fight between Unity 5 and all other game engines will get really interesting. Frostbite’s senior graphic programmer, Sébastien Lagarde, announced that he’s leaving DICE. Sébastien has been at DICE for two years and will join Unity as a Director of Rendering Research.
Today is my last day at Frostbite. It have been 2 incredible years in the rendering team. I wish the best to all the awesome talent there!
— Sébastien Lagarde (@SebLagarde) September 18, 2015
I am proud to announce that Unity will open an office in Paris (France) that I will join as Director of rendering research.
— Sébastien Lagarde (@SebLagarde) September 18, 2015
While this news does not mean that DICE faces troubles with Frostbite, it’s undoubtedly good news for competition.
A while back, Tiago Sousa left Crytek and CRYENGINE in order to join id Software and help with id Tech 6.
Frostbite 3 is currently considered one of the best game engines, so it will be interesting to see whether Unity 5 – with the help of Sébastien – will be able to challenge it.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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