Epic Games announced that starting today schools and universities have unlimited access to Unreal Engine 4 for free. Educational organizations can obtain Unreal Engine 4 access for faculty and students through unrealengine.com/education.
This new initiative sets up the academic community to take advantage of everything game engine technology has to offer and be a part of game development in its purest form.
Students can build incredible portfolios, make projects of any size and advance their careers using Unreal Engine technology.
Ray Davis, general manager of Unreal Engine said:
“Nothing is stopping students from honing the skills needed to enter the range of fields using Unreal Engine technology, from entertainment software and film to visualization, healthcare simulation and military training. Students who know Unreal Engine technology have a huge advantage when it comes to job placement.”
With Unreal Engine 4, recently named the best game engine by chief technology officers and industry experts, the availability of complete C++ source code along with Blueprint visual scripting brings the learning experience to the next level!
-Leading Platforms. Use Unreal Engine 4 for all major platforms including PC, mobile and VR.
-For Artists and Designers. Build complete games with Blueprint visual scripting, no coding required.
-For Programmers. Study, examine and extend Unreal Engine 4’s multimillion-line codebase through the GitHub community.
-Learning Materials. In addition to the tools, features and code, Epic provides free tutorials, extensive documentation, AnswerHub support, complete sample projects, wiki and forum access, as well as weekly livestreams because open access to the engine, information and the people behind it all is the best way to learn game development.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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