Unreal powered action space shooter, SOL: Exodus, receives its first update


Seamless Entertainment has released the first update for their action space shooter game that is built on the UDK, SOL: Exodus. This patch comes with some AI improvements, various fixes and support for 2560×1600 (16:10) and 2048×1152 (16:9) resolutions. Naturally, the update will be auto-downloaded next time you start the Steam client and you can view its complete changelog bellow.
SOL: Exodus Update Changelog:
-Made CoD Elites easier to hit
– Improvements to Hades guns
– Improvements to AI with skill level of Rookie
– Damage effects to the user’s windshield won’t show up until 20% or lower health now, down from 40%
– Fixed issue where the targeting triangles of non-targeted ships could actually be larger than the triangle of the currently targeted ship
– Added Support for 2560×1600 (16:10) and 2048×1152 (16:9) resolutions
– Added Support for very widescreen resolutions being loaded from profile data
– Fix for issue where user ship could spin endlessly in one direction when trying to use mouse and keyboard controls
– Fix for issues related to achievements sometimes being reset when leaving a mission
– Fix for potential crash that could occur when applying video settings when starting up a new level
– Fix for potential crash that could occur on startup
– Expanded the amount of remappable keyboard keys. Now includes: Insert, Delete, Home, End, Page Up, Page Down, Minus, Equals, Left Bracket, Right Bracket, Semicolon, Quote, Comma, Period, Slash, Backslash, Left Control, Right Control