Bohemia Interactive is a talented indie studio. Although Take on Helicopters was plagued with some performance issues, the company has been updating and supporting it constantly. A couple of days ago, they released its first DLC and get ready because it’s new patch will be huge and will seamlessly merge it with a lot of their previous releases. Obviously, you’ll have to own the previous games of Bohemia for it to work, but this is definitely something really awesome.
Although the patch does not have any ETA, we do know that it will be codenamed ‘Downtown‘. PC gamers will be able to fly in different sceneries, such as Chernarus (with improvements like clouds and lighting), more civilian vehicles, characters and environments will be available to use in scenarios, take on the massive Arma ORBATs in the newly released Hind, and they won’t have to mess around with copying PBOs or other manual merging tasks (install the patch, start TKOH, enjoy the best of both worlds).
Naturally, this patch will be free, however Bohemia said that they cannot make all content compatible, so e.g. missions may not work well when running the data from TKOH (simply run OA or CO itself). Moreover, the won’t be upgrading old content to include TKOH features, such as the new getting animations, interactive cockpits, Picture-in-Picture, etc. Furthermore, all old helicopters will not magically get a TKOH-spec flight model, meaning that they will fly as in A2.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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