Duke Nukem 3D fans, here is something for you today. Modder ‘Cheello’ is currently working on a Voxel Mod for 3D Realms’ classic FPS, Duke Nukem 3D. And although there is no ETA on when it will come out, you can find below a video that showcases its progress.
Similarly to Voxel Doom, Voxel Duke Nukem will replace all of the game’s sprites with 3D voxels. This will give the game a more 3D-ish look and feel. Thanks to the 3D voxels, you won’t longer see rotating 2D sprites when exploring the environments or when fighting enemies.
Now what’s cool here is that Cheello has managed to retain the art style of all the 2D sprites. Thus, the 3D voxels look exactly the same as their 2D sprites. That’s a crucial little detail that most die-hard fans will appreciate.
I personally love everything that Cheello has showcased in this video. In a retro way, Duke Nukem 3D never looked this good. And I can’t wait to get my hands on it. Now if only someone could add real-time Path Tracing to it. Now that would make my day.
If you haven’t downloaded the Voxel Mods for Doom and Doom 2, I highly recommend doing so. They are among the best mods you’ll ever get for id Software’s classic shooters. And although someone was able to make the Voxel Mod compatible with the Brutal Mod, there is still no mod that can make it compatible with the Path Tracing Mod. That’s a bummer as the Doom RTX is another mind-blowing mod.
Once Voxel Duke Nukem comes out, I’ll be sure to let you know. Until then, you can enjoy this video!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email