Focus Entertainment and Saber Interactive have shared the official PC system requirements for Warhammer 40K: Space Marine 2. Space Marine 2 will be powered by Saber Interactive’s proprietary engine which was also used in World War Z. So, let’s take a look at them.
For Low Settings at 1080p with 30fps, PC gamers will need an AMD Ryzen 5 2600X or Intel Core i5-8600K with 8GB of RAM and an AMD Radeon RX 580 or an Nvidia GeForce GTX 1060. The game will also require 75GB of free disk space, and the devs recommend using an SSD.
Saber Interactive recommends an AMD Ryzen 7 5800X or Intel Core i7-12700 with 16GB of RAM and an AMD Radeon RX 6800 XT or Nvidia GeForce RTX 3070. That’s for gaming at 1080p/60fps on Ultra Settings.
The devs have not revealed whether the game will support DLSS, FSR or XeSS. We also don’t know whether or not it will have any Ray Tracing effects.
A while back, a fully playable PC build of Space Marine 2 was leaked online. In that build, PC gamers could adjust the quality of Details, Post-Processing, Shadows, Lighting, Effects, Textures and Cloths Physics. There was also a Framerate Limiter that could let you set the framerate to 30fps, 60fps, 120fps or Unlimited.
Focus Entertainment will release Space Marine 2 on September 9th.
Stay tuned for more!
Warhammer 40K: Space Marine 2 PC Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: AMD Ryzen 5 2600X / Intel Core i5-8600K
- Memory: 8 GB RAM
- Graphics: 6 GB VRAM, AMD Radeon RX 580 / Nvidia GeForce GTX 1060
- DirectX: Version 12
- Storage: 75 GB available space
- Additional Notes: 30 FPS in 1920×1080 with “Low” preset. SSD required.
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: AMD Ryzen 7 5800X / Intel Core i7-12700
- Memory: 16 GB RAM
- Graphics: 8 GB VRAM, AMD Radeon RX 6800 XT / Nvidia GeForce RTX 3070
- DirectX: Version 12
- Storage: 75 GB available space
- Additional Notes: 60 FPS in 1920×1080 with the “Ultra” preset. SSD required.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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