inXile Entertainment has announced that Wasteland 3, the sequel to 2014’s Wasteland 2, has successfully funded its Fig campaign launched on October 5th, passing the goal of $2.75 million. The campaign will end on November 3rd, so there is still time for fans to back it.
Brian Fargo, CEO of inXile Entertainment, said:
“Wasteland 3 represents the most ambitious title that we have crowdfunded so far. We wouldn’t be here without our fans and backers carrying the torch and we want to continue to repay them by making the best role-playing games possible. With Wasteland 3 we aim to over-deliver like never before.”
In Wasteland 3, inXile builds upon its award-winning franchise, beginning shortly after the end of Wasteland, with the player starting the game as the sole survivor of Team November, a Ranger squad dispatched to the icy Colorado wastes.
Here are the key features of Wasteland 3:
- MULTI-PLAYER: Playable in single- and multiplayer experiences.
- COMBAT: Deep turn-based combat, evolving on Wasteland 2’s strategic options and unique encounter design
- By including vehicles, environmental dangers, and a revamped, more fluid action system, Wasteland 3 evolves from Wasteland 2’s deep tactical turn-based combat and unique encounter design.
- GAMEPLAY: For the first time, players can play by themselves or with friends in a story-driven synchronous or asynchronous multiplayer experience. Choices open up mission opportunities, areas to explore, story arcs, and tons of other content.
- RANGER BASE: Your Ranger Base is a core part of the experience. As you help the local people and establish a reputation in Colorado, quests and narrative will force you to make decisions on how to lead.
- ENVIRONMENT: The game will be set in the savage lands of frozen Colorado, where survival is difficult and a happy outcome is never guaranteed. Players will face difficult moral choices and make sacrifices that will change the game world.
- STORYLINE: Wasteland 3 will feature a deep and engaging story utilizing a newly-revamped dialog tree system from the celebrated writers of Torment: Tides of Numenera.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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