Ubisoft has released a new patch for the PC version of Watch_Dogs that addresses the stuttering that most PC gamers encountered while using ‘High’ textures, and optimizes the game’s performance.
According to the dev team, this patch will reduce instances of stuttering during gameplay, especially for those who were using ‘High’ textures. Still, those that want to enjoy the game with its Ultra textures may still encounter various stuttering side effects (especially if their VRAM is not enough for them).
Here is the complete changelog for the latest update of Watch_Dogs PC:
• Several fixes to improve NAT type error messages.
• Fix for PCs with multiple network interfaces.
• Fixed an issue at the Poker Table in which the button appeared corrupted after being pulled from the surveillance camera when Aiden is dealing the cards.
• Fixed weapon wheel issue that prevent shotgun selection with mouse.
• Fixed title crashes on loading screen, while Aiden selects to restart last autosave, after previously interacting with the slot machine from Mad Mile.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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