Team17 has announced a new, PC exclusive Worms title, called Worms Clan Wars. Worms Clan Wars promises to be an addictive single-player and multi-player game, and will feature the best physics system ever witnessed in a Worms title. Team17 has also released the first screenshots of it that can be viewed below.
Worms Clan Wars promises to be the biggest and best Worms game to date. As the press release reads, it will be an improvement over its predecessors in every way; with more worms, larger landscapes, more dynamic water, more weapons and more customisation items than ever before.
Whilst still recognisable as the classic it is, with all the hallmarks of what makes a great Worms game, Worms Clan Wars is designed to take full advantage of next gen PC hardware (or that’s what its press release claims at least). It will feature beautiful high definition 3D visuals (but still retains the classic 2D gameplay) with new lighting effects, new features to help users interact socially, new features to improve the single player experience, and more of everything that made its prequel a critical success.
The game is planned for a Q3 2013 release.
And here are some additional features/details for it:
•New: Clan Support
• New: Multiplayer Clan Leagues
• New: Clan Emblem Editor
• New: Companion App for iOS/Android/Web
• New: Steam Workshop Support. Create & share features
• New: Day to Night Lighting Transitions
• New: Physics Based ‘Contraptions’
• Landscape Editor
• Over 200 individual customisation items for the worms
• 65 Weapons and Utilities including 10 outrageous new items
• 4 Improved Worm Classes. New special abilities
• Multiplayer Deathmatch and Fort modes
• 25 Single Player story missions
• 10 ‘Worm-?Ops’ time attack missions
• 30% Larger Landscapes
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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