Egosoft has announced that the long awaited 4th part of the X series, X4: Foundations, will release on November 30th. In addition, the team has revealed the game’s official PC system requirements via its Steam store page.
X4: Foundations promises to feature an extremely large universe from day one, in which players will be able to manage an empire or explore space in first person. Players will be able to fly every ship, trade and fight to build their empire with modular station construction and think carefully when embarking on an epic journey.
According to the specs, PC gamers will at least need an Intel i5-4590 with 8GB of RAM and an Nvidia GeForce GTX 780/970. Egosoft recommends an Intel Core i7-6700K with 16GB of RAM and an Nvidia GeForce GTX 1070 or AMD equivalent. It’s also worth noting that the game will support the Vulkan API, and that it require 12GB of free hard-disk space.
Last but not least, Egosoft has released some new trailers that you can find below!
X4: Foundations Official PC System Requirements
MINIMUM:
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit), Windows 8 (64-bit), Windows 7 SP1 (64-bit)
- Processor: Intel i5-4590 2.7GHz or AMD equivalent
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 780/970 or AMD equivalent (Vulkan support required)
- Storage: 12 GB available space
- Additional Notes: These estimates may change until final release.
RECOMMENDED:
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit), Windows 8 (64-bit), Windows 7 SP1 (64-bit)
- Processor: Intel Core i7-6700K or AMD equivalent
- Memory: 16 GB RAM
- Graphics: Nvidia GTX 1070 or AMD equivalent (Vulkan support required)
- Storage: 12 GB available space
- Additional Notes: These estimates may change until final release.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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