Hilariously, the Next-Gen Ray Tracing Update for Darksiders 2 introduces shader compilation stutters

As we told you last month, a free update was planned to come out on PC for Darksiders 2 Deathinitive Edition. This patch promised to add RT to improve the game’s graphics. However, the update introduces shader compilation stutters in a game that originally did not have them. Now that’s a first. Continue reading Hilariously, the Next-Gen Ray Tracing Update for Darksiders 2 introduces shader compilation stutters

Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements

Bioware has just confirmed that Dragon Age: The Veilguard won’t have any 3rd party DRM on PC. This means that the game won’t have Denuvo, the anti-tamper tech that EA has used in pretty much all of its latest PC releases. Continue reading Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements

NVIDIA RTX 4090 runs Microsoft Flight Simulator 2024 with 60fps at 4K/Ultra Settings with DLSS Quality

Compusemble gained access to the Technical Alpha Test for Microsoft Flight Simulator 2024 and shared a couple of videos from it. And, from what we can see, the game runs with 60fps at 4K and Ultra Settings with NVIDIA DLSS Quality Mode on an NVIDIA GeForce RTX 4090. Continue reading NVIDIA RTX 4090 runs Microsoft Flight Simulator 2024 with 60fps at 4K/Ultra Settings with DLSS Quality