I’m pretty sure that most of you have forgotten Metal Gear Solid V: The Phantom Pain. Even though it was rushed out, MGS 5 was an amazing game (gameplay-wise at least). Yes, it’s a bit late however those of you who have it still installed will be happy to know that a new mod got released, adding six new side operations to it. Continue reading Metal Gear Solid 5 The Phantom Pain “Quest Sand” mod adds six new side operations
First Pillars of Eternity 2 beta patch released, fixes mouse issues and black screen issues on Mac
Obsidian Entertainment has released the first beta patch for Pillars of Eternity 2: Deadfire. According to the release notes, this patch fixes some mouse functionality issues, packs various VO fixes to the Vox Machina voice sets and Credit fixes, and fixes some shader issues that could cause black screens on Mac’s with Intel integrated graphics cards. Continue reading First Pillars of Eternity 2 beta patch released, fixes mouse issues and black screen issues on Mac
Here is Killzone 3 running on the PC via the best Playstation 3 emulator, RPCS3
YouTube’s ‘reznoire’ has shared a video, showing Killzone 3 running on the PC thanks to the best Playstation 3 emulator, RPCS3. Before continuing, let us tell you that the game is unplayable due to its low performance. However, the fact that it goes in-game is a great achievement for its development team. Continue reading Here is Killzone 3 running on the PC via the best Playstation 3 emulator, RPCS3
SCUM, Unreal Engine 4-powered open-world survival game, receives new environmental screenshots
Gamepires has released some new screenshots for its upcoming Unreal Engine 4-powered open-world survival game, SCUM, showcasing its environments. SCUM aims to evolve the multiplayer open world survival game with unprecedented levels of character customization, control, and progression where knowledge and skills are the ultimate weapons for long-term survival. Continue reading SCUM, Unreal Engine 4-powered open-world survival game, receives new environmental screenshots
PlayerUnknown’s Battlegrounds – Jungle Map “Sanhok” playable in open beta, first screenshots
Bluehole has launched an open beta phase for the new jungle map “Sanhok” that is coming to PlayerUnknown’s Battlegrounds. This basically means that everyone who owns the game can find the Experimental Server, download the beta map and start playing it. Continue reading PlayerUnknown’s Battlegrounds – Jungle Map “Sanhok” playable in open beta, first screenshots
Guild Wars receives new patch that adds brand new graphics settings/options
Now here is a pleasant surprise. ArenaNET has released a brand new patch for the first Guild Wars game, adding some new graphics settings/options. According to the release notes, this new update adds support for windowed Fullscreen, a new 8X MSAA anti-aliasing option, and a new “Advanced” option checkbox. Continue reading Guild Wars receives new patch that adds brand new graphics settings/options
Battery Jam aims to mix “Bomberman” and “Splatoon” together, releases on May 17th
Halseo has announced the release date of the PC version of its competitive territorial battle arena game that aims to mix Bomberman and Splatoon together, titled Battery Jam. Set to launch on May 17th after an early access release, Battery Jam promises to host a joyful combination of a top-down battler with territorial warfare. Continue reading Battery Jam aims to mix “Bomberman” and “Splatoon” together, releases on May 17th
Ready at Dawn’s Deformers is shutting down on August 9th
Ready At Dawn has announced that it will be shutting down the servers for its physics-based arena brawler, Deformers, in its Western and European markets on August 9th. According to the team, Deformers was no longer financially viable in the West and in Europe, which is why it decided to shut down its servers. Continue reading Ready at Dawn’s Deformers is shutting down on August 9th
Bloodstained: Curse of the Moon is a new 8-bit action platformer, inspired by Castlevania
Koji Igarashi and Inti Creates have announced a new 8-bit retro action platformer inspired by Castlevania, Bloodstained: Curse of the Moon. Bloodstained: Curse of the Moon is the 8-bit style game promised as a stretch goal of the 2015 Kickstarter campaign for Bloodstained: Ritual of the Night, and will release on May 24th. Continue reading Bloodstained: Curse of the Moon is a new 8-bit action platformer, inspired by Castlevania
Death Stranding Prototype, Final Fantasy XV’s Noctis, Sonic Forces, Half-Life and more in Unreal Engine 4
It’s the weekend and as you may have guessed, we have numerous fan projects/remakes in Unreal Engine 4. Below you can find some fan recreations of Death Stranding, Half Life and Warhammer 40K City of Death, as well as the 3D model from Final Fantasy XV’s Noctis being ported to Epic’s engine and a Sonic Forces model pack. Continue reading Death Stranding Prototype, Final Fantasy XV’s Noctis, Sonic Forces, Half-Life and more in Unreal Engine 4