Ten minutes of gameplay from Cyberpunk 2077 with Path Tracing, ReSTIR GI & DLSS 3.5 Ray Reconstruction

CDPR has just released Update 2.1 for Cyberpunk 2077. This new update introduced ReSTIR GI to the PC version, making Path Tracing even better. As such, we’ve decided to capture ten minutes of gameplay from the game, using Path Tracing, ReSTIR GI, and DLSS 3.5 Ray Reconstruction. Continue reading Ten minutes of gameplay from Cyberpunk 2077 with Path Tracing, ReSTIR GI & DLSS 3.5 Ray Reconstruction

Dragon Age: Dreadwolf just got its first in-engine trailer

Electronic Arts and Bioware have just released the first in-engine trailer for their new Dragon Age game, Dragon Age: Dreadwolf. Dragon Age: Dreadwolf will be powered by the Frostbite Engine and this trailer can give us a glimpse at what Bioware aims to achieve. Continue reading Dragon Age: Dreadwolf just got its first in-engine trailer

Call of Duty: Modern Warfare 3 will get Ray Tracing, but only for its pre-game lobby

Now here is something that made me laugh. NVIDIA has revealed that Call of Duty: Modern Warfare 3 will get full ray tracing support via a patch on December 6th. However, there is a catch. These Ray Tracing effects will only be available at the pre-game lobby, and not while playing the game. WHAT THE HELL? Continue reading Call of Duty: Modern Warfare 3 will get Ray Tracing, but only for its pre-game lobby