Man, what an unexpected turn of events. Yesterday, Denuvo fixed the bypass exploit that allowed PC gamers to run pirated copies of DOOM and other games. That bypass was discovered by Voksi and was based on DOOM’s demo. However, CONSPIR4CY was able to finally crack Denuvo, and has released the first working crack for Rise of the … Continue reading Rise of the Tomb Raider – First real crack is now available→
Yesterday, Voksi surprised everyone with his bypass for DOOM. And – as we have guessed – that very same method was in Just Cause 3, Rise of the Tomb Raider and Inside. Yeap, while these are not proper ‘cracks’, they are working methods via which players can play the aforementioned games.
Well, this was bound to happen. DOOM was released almost 2.5 months ago, and it has finally been cracked. DOOM was protected by Denuvo, and it appears that crackers were finally able to bypass/crack this anti-tamper tech.
AMD has released a new driver for its graphics cards. According to the release notes, the AMD Radeon Software Crimson Edition 16.7.3 increases performance by up to 10% versus Radeon Software Crimson Edition 16.7.2 on Radeon RX 480 graphics.
Crystal Dynamics has released a new update for the PC version of Rise of the Tomb Raider that adds DX12 multi-GPU support, as well as utilization of DirectX 12 Asynchronous Compute, on AMD GCN 1.1 GPUs and NVIDIA Pascal-based GPUs, for improved GPU performance. This patch will be auto-downloaded from Steam, and you can read its … Continue reading Rise of the Tomb Raider – New patch adds DX12 multi-GPU & Async Compute support→
Crystal Dynamics and Nixxes have released a new patch for Rise of the Tomb Raider that adds DirectX 12 support to it. In addition, this patch adds a new benchmark to allow easy comparison of performance on different systems, as well as at different graphics settings, and fixes some HBAO+ and other Ambient Occlusion issues.
Crystal Dynamics and Nixxes have released a new update for the PC version of Rise of the Tomb Raider. According to the changelog, this update focuses primarily on adding stereoscopic 3D rendering. The game will now support explicit side-by-side rendering for 3D TVs, NVIDIA’s 3D Vision, as well as indows DXGI 1.2 Stereo 3D. This patch will be … Continue reading Rise of the Tomb Raider – New Update Adds Stereoscopic 3D Rendering Support→
SuperData Arcade has issued some interesting sales figures. According to them, Rise of the Tomb Raider sold almost three times as many units on PC than it did on console during its first month. Do note that this is only for digital sales, and not for overall sales.
Now here is an offer you simply cannot miss. We rarely share such stories, but this one will definitely please a number of our US fans that waited patiently and have not purchased the latest Tomb Raider game yet.