Grand Theft Auto V Mod Introduces Atlantis Mode, Completely Removes Sea Water & Creates Tsunamis

Now this is why we love mods. GTA5-Mods member ‘Script Mods’ has released an amazing mod for GTA V. This mod comes with three configs. One of them introduces an Atlantis mode (basically this mode covers the entire map with water), the other one completely removes water from sea, and the third one creates big tsunamis that hit Los Santos. Continue reading Grand Theft Auto V Mod Introduces Atlantis Mode, Completely Removes Sea Water & Creates Tsunamis

Resident Evil 4 HD Project – New Comparison Screenshots Will Blow You Away

Albert has released some new comparison screenshots between his and Chris’ HD Mod for Resident Evil 4 and the game’s vanilla version. The duo has been doing an incredible job at restoring the game’s visuals in HD. And while there is no ETA for its full version, we can’t help but be awed by their dedication to it. Enjoy! Continue reading Resident Evil 4 HD Project – New Comparison Screenshots Will Blow You Away

Steam Sets New Record for Concurrent Users – Over 9.5 Million Steam Users Online Simultaneously

Steam has set another record for concurrent users, as on May 10th there were 9.5 million users online simultaneously. Steam keeps growing, showing why the PC platform is nowadays a platform that most publishers and developers want to support. Continue reading Steam Sets New Record for Concurrent Users – Over 9.5 Million Steam Users Online Simultaneously

Black Mesa Team Reveals That the Highly Anticipated Xen Levels Won’t Be Coming to the Mod Version

In a recent Reddit AMA, Black Mesa’s multiplayer level designer Joe R, revealed that the highly anticipated Xen levels for Black Mesa will be only coming to the paid version. Joe R claimed that it’s currently impossible to add these levels in the mod version of Black Mesa as Xen will be built on the new engine that powers Black Mesa Steam. Continue reading Black Mesa Team Reveals That the Highly Anticipated Xen Levels Won’t Be Coming to the Mod Version

Major Titles from the Saints Row, Metro, & Darksiders Series Available on GOG & Completely DRM-Free

GOG.com – in cooperation with Deep Silver and Nordic Games – announced today a batch of five major releases, completely DRM-free for the very first time. According to the press release, the releases get rolling with five celebratory discounts up to 75% off until May 18th and include games from the Saints Row, Metro and Darksiders series. Continue reading Major Titles from the Saints Row, Metro, & Darksiders Series Available on GOG & Completely DRM-Free

Project CARS – PC Performance Analysis

Project CARS has finally been released on the PC, and GreenManGaming has provided us with a key for this highly anticipated racer. Project CARS has been described by a lot of gamers as the ‘Crysis’ of racing games. And while the game looks amazing, it comes with some really high GPU requirements and some serious CPU issues. Continue reading Project CARS – PC Performance Analysis

Brutal Doom V20 – New Amazing Video Shows Bullet Penetration Physics

Modder ‘SGtMarkIV’ has released a new video, showcasing bullet penetration physics that will be featured in the latest version of his incredible Brutal Doom mod. SGtMarkIV will make this feature a toggleable option, and he also added footstep sounds (that will be also included as a toggleable option in Brutal Doom V20). Enjoy! Continue reading Brutal Doom V20 – New Amazing Video Shows Bullet Penetration Physics

Avalanche on Avalanche Engine’s Future, Tech Features, DX12 & Dynamic Tessellation Plans

A couple of days ago, we had the pleasure of interviewing Alvar Jansson, the lead graphics programmer on Mad Max. Alvar told us Avalanche’s plans for its Avalanche Engine. In addition, Alvar revealed that the team is currently experimenting with some interesting tech that may take advantage of both DX12 and dynamic tessellation. Enjoy! Continue reading Avalanche on Avalanche Engine’s Future, Tech Features, DX12 & Dynamic Tessellation Plans

The Witcher 3 – Gameplay Reveal 2013 Trailer versus 2015 Build – Comparison Shows Downgraded Visuals

‘Downgraded’ is a word that most developers hate. Still, and since CD Projekt RED was open to comparisons between the game’s final and 2013 versions, who decided to share these comparison screenshots that show how the game has changed over its course of development.  Continue reading The Witcher 3 – Gameplay Reveal 2013 Trailer versus 2015 Build – Comparison Shows Downgraded Visuals