Although Titanfall 2 is not the official name yet according to the games developers the sequel to Respawn Entertainment’s flagship release has been confirmed. Continue reading Titanfall 2 Confirmed
Khronos Group Talks Vulkan and SPIR-V
We’ve heard a lot about DirectX 12 from Microsoft and a little about Mantle from AMD, but not much about Vulkan. The Khronos Group hosted a press conference and released a video of it on their Youtube Video. Continue reading Khronos Group Talks Vulkan and SPIR-V
Intel Extreme Masters World Championship: Day 1
Intel Extreme Masters tournament has already started, and so far we have seen 4 very interesting matches. Unfortunately I missed the first and second matches so I cannot report on those directly, but the results were as follows. Continue reading Intel Extreme Masters World Championship: Day 1
Project CARS – Four New Locations Revealed
Following yesterday’s delay announcement, Slightly Mad Studios and Bandai Namco unveiled today four new tracks coming to Project CARS. These new tracks are: Sonoma Raceway, Circuit de Spa-Francorchamps, Brno and Willow Springs International Motorsports Park. In addition, Bandai Namco revealed some new screenshots from these new tracks that can be viewed below. Continue reading Project CARS – Four New Locations Revealed
Homefront: The Revolution Is Alive, Planned for 2016 Release on PC & Current-Gen Consoles
Deep Silver unveiled that Homefront: The Revolution is alive and is being developed by a new team. Deep Silver Dambuster Studios is the new studio that is currently responsible for developing the upcoming open-world FPS, Homefront: The Revolution. In addition, the publisher unveiled the packshot of the game that can be viewed below. Continue reading Homefront: The Revolution Is Alive, Planned for 2016 Release on PC & Current-Gen Consoles
Mortal Kombat X – Johnny Cage & Sonya Blade Return, New Trailer Focuses on the Cage Family
Warner Bros and NetherRealm Studios released a new trailer for Mortal Kombat X, revealing that Johnny Cage and Sonya Blade will return in this latest part of the Mortal Kombat series. In addition, the publisher has released a new trailer dedicated to the Cage family that can be viewed below. Enjoy! Continue reading Mortal Kombat X – Johnny Cage & Sonya Blade Return, New Trailer Focuses on the Cage Family
Cities: Skylines Sells 250K Units in Its First 24 Hours
Paradox Interactive today revealed that Cities: Skylines, the critically and commercially acclaimed city simulation game for PC, Mac and Linux, has sold an incredible 250,000 copies, including pre-orders, in its first 24 hours on sale, shattering sales records for every previous game in the Paradox catalogue released within the same period of time. Continue reading Cities: Skylines Sells 250K Units in Its First 24 Hours
CD Projekt RED on Post-Launch “The Witcher 3” Comparisons: “There’ ll be fragments where the game looks worse”
During an interview with GamePressure, Adam Badowski, Managing Director of CD Projekt RED, admitted that there will be some fragments where the game won’t look as good as its first E3 gameplay footage. Adam explained the reasons behind this, so keep reading before deciding to bring the hammer down on CD Projekt RED. Continue reading CD Projekt RED on Post-Launch “The Witcher 3” Comparisons: “There’ ll be fragments where the game looks worse”
Evolve – Patch 1.1 Adds FOV Slider, Improves DirectX Stability & Support for Shared Memory GPUs
Turtle Rock Studios has released a new patch for Evolve that adds a FOV slider, improves DirectX stability, as well as support for 21:9 monitors and for shared memory GPUs. This update will be auto-downloaded from Steam, and you can view its complete changelog below. Continue reading Evolve – Patch 1.1 Adds FOV Slider, Improves DirectX Stability & Support for Shared Memory GPUs
Star Citizen Will Be around 100GB in Size, Major Patches May Come Close to 20GB in Size
Star Citizen’s director of game operations, Jeremy Masker, revealed that Star Citizen’s client size will be around 100GB and that patches may weight over 20GB. Crazy numbers for such a highly anticipated game, right? Continue reading Star Citizen Will Be around 100GB in Size, Major Patches May Come Close to 20GB in Size