MWO Devs Announce New Game – Being Called Out By Community For Not Delivering What They Had Promised

Well, talk about frustrating and betraying your fan-base. Piranha Games, creators of MechWarrior Online, has revealed that it is currently working on a new sci-fi game. This should be good news, right? Apparently not as MechWarrior Online still lacks features that were promised a year ago, and is still considered an unfinished product. Continue reading MWO Devs Announce New Game – Being Called Out By Community For Not Delivering What They Had Promised

Ryse: Son of Rome – New Official & More Detailed PC Requirements Revealed

Crytek has unveiled some new official PC requirements for Ryse: Son of Rome. According to the company, for 1080p gaming PC gamers will need an Intel Core i5 3.3 GHz (2500k) or AMD FX-6350 3.9 GHz with 8GB of RAM and a DirectX 11 graphics card with 2 GB video RAM. In short – and as we’ve already said – the previous 4GB VRAM requirement is only for 4K gaming. You can view below the new detailed official PC requirements. Kudos to our reader [Chaotic] for informing us! Continue reading Ryse: Son of Rome – New Official & More Detailed PC Requirements Revealed

This Isn’t A Real Hangar, This Is What Unreal Engine 4 Is Capable Of

Artist Javier Lajara is currently working on an unbelievable ‘Hangar’ map in Unreal Engine 4. Javier decided to ditch Unity (via which this map was originally created) over Epic’s engine, and has been experimenting with the lighting system available in it. And while this is still a WIP project, we can’t help but be amazed at the image fidelity achieved with it. This is by far the most realistic scene we’ve ever seen, and shows what Unreal Engine 4 is capable of. Enjoy! Continue reading This Isn’t A Real Hangar, This Is What Unreal Engine 4 Is Capable Of

Firewatch Gets First Developer Gameplay Walkthrough + Q&A

Campo Santo Productions has released a new video, featuring gameplay footage from its upcoming title, Firewatch. Firewatch is a single-player first-person video game that is powered by Unity, in which you take the role of a man named Henry who explores the Wyoming wilderness after taking a summer job as a fire lookout. It looks lovely, so make sure to give it a go! Continue reading Firewatch Gets First Developer Gameplay Walkthrough + Q&A

Skyrim Gets Closer To CG Quality Visuals, Gionight Shares New Mind-blowing Screenshots

Gionight is well known for his amazing modded Skyrim shots. Some of you may hate him (for not sharing his ENBSeries settings and the mods he’s been using to capture them) while others will love him for his artistic images. A couple of days ago, Gionight shared a new set of screenshots, showing how close to CG quality visuals Skyrim can get (by of course using a number of graphical mods). Enjoy! Continue reading Skyrim Gets Closer To CG Quality Visuals, Gionight Shares New Mind-blowing Screenshots

Here Is What Skyrim Could Look Like In Unreal Engine

Artist ‘Ryan Watkins‘ has released a number of screenshots from his WIP map that is being created in Unreal Engine. These latest images show detailed open-world environments, and give us a glimpse at what a Skyrim game could look like in Epic’s engine. Ryan’s map looks gorgeous, even though it has not been finished yet. Here is hoping that current-gen open-world games will match – or even surpass – these visuals. Enjoy! Continue reading Here Is What Skyrim Could Look Like In Unreal Engine

Black Desert Is The Most Beautiful MMORPG, New Screenshots Show Incredible Visuals

Pearl Abyss has released a new set of screenshots for its upcoming MMORPG, Black Desert. Black Desert is the most beautiful and visually detailed MMORPG we’ve ever seen. Pearl Abyss has managed to dress its MMORPG with incredible visuals that rival – and even surpass – those of other single-player RPG titles. Enjoy! Continue reading Black Desert Is The Most Beautiful MMORPG, New Screenshots Show Incredible Visuals

Project CARS – Coming On November 18th In US And On November 21st In Europe

Slightly Mad Studios has announced that Project CARS will be released on November 18th in US and on November 21st in Europe. This obviously means that the game is nearing its final stage, meaning that all latest videos should – somehow – reflect the end product. Therefore, below you can find a new video from the PC version running at Ultra settings (courtesy of ADRIANF1esp). Enjoy! Continue reading Project CARS – Coming On November 18th In US And On November 21st In Europe