DirectX 12 Promises To Offer Significant Performance Gains, Showcased At This Year’s SIGGRAPH

During this year’s SIGGRAPH, Intel showcased the latest API of Microsoft, DX12. Intel’s demo is perhaps the first public demo of DX12 (well, if we exclude the Forza 5 demo) and what’s interesting here is that the performance difference between DX11 and DX12 is around 50% on a Surface Pro 3 tablet. Continue reading DirectX 12 Promises To Offer Significant Performance Gains, Showcased At This Year’s SIGGRAPH

Fable Anniversary Releases September 12th On PC, PC System Specs Detailed

Alongside the PC system specs for Lords of the Fallen, Steam revealed the official PC specs for Fable Anniversary. In addition, the game’s Steam store page unveiled its release date. Fable Anniversary will be released to Steam on September 12th, and comes with a 20% discount. Continue reading Fable Anniversary Releases September 12th On PC, PC System Specs Detailed

Lords of the Fallen – PC System Requirements Revealed, 6GB RAM Minimum, No Support For 32Bit OS

The official Steam store page for Lords of the Fallen has unveiled the game’s PC system requirements. According to the specs, PC gamers will at least need 6GB of RAM, 25GB of free HDD space and a 64bit OS. Since the game will be DX11-only, there is no support for Windows XP and dual-core owners may encounter performance issues as the minimum CPU requirement is a quad-core. Continue reading Lords of the Fallen – PC System Requirements Revealed, 6GB RAM Minimum, No Support For 32Bit OS

The Witcher 3: Wild Hunt – Gamescom 2014 Trailer is From PC Build, Uncompressed Video Released

A couple of hours ago, CD Projekt RED revealed a new gameplay trailer for The Witcher 3: Wild Hunt. Naturally, a lot of gamers wondered from which build this gameplay footage is coming from and we are happy to say that it’s undoubtedly coming from the PC version. Continue reading The Witcher 3: Wild Hunt – Gamescom 2014 Trailer is From PC Build, Uncompressed Video Released

Gamescom 2014: Microsoft Caught Using – Once Again – PCs To Showcase Its Xbox One Games

This is something we’ve seen happening in almost every God damn gaming event these past years. Both Sony and Microsoft have been using PCs to showcase their games. And as you’d expect, during this year’s Gamescom, Microsoft decided to ‘camouflage’ a number of PCs in order to showcase one – or even more – of its titles. Continue reading Gamescom 2014: Microsoft Caught Using – Once Again – PCs To Showcase Its Xbox One Games

Risen 3: Titan Lords – PC Performance Analysis

Risen 3: Titan Lords has just been released and Deep Silver was kind enough to provide us with a review code for our PC Performance Analysis purposes. Risen 3: Titan Lords is powered by Genome Engine and its latest version is said to scale incredibly well on multiple CPU cores.  Thankfully, Piranha Bytes has delivered on that area, however the game is plagued by other issues that we’ll cover below. Continue reading Risen 3: Titan Lords – PC Performance Analysis

Assassin’s Creed: Unity – 7 Minutes of Gameplay Footage Unveiled

During Gamescom 2014, Ubisoft showcased Assassin’s Creed: Unity. Contrary to its Gamescom trailer, however, the following footage shows 7 minutes of pure gameplay action. Assassin’s Creed: Unity is currently planned for an October 28th release on PC, Xbox One and PS4. Enjoy! Continue reading Assassin’s Creed: Unity – 7 Minutes of Gameplay Footage Unveiled

Metal Gear Solid V & Ground Zeroes Are Officially Coming To The PC

Aaaaaaaaaaaand we are late to the party. Yes yes, by now most of you already know that both Metal Gear Solid V: The Phantom Pain and Metal Gear Solid: Ground Zeroes are coming to the PC. That’s official. No rumors, no hints. MGS V and Ground Zeroes are officially coming to Steam. Continue reading Metal Gear Solid V & Ground Zeroes Are Officially Coming To The PC

Alien: Isolation – PC Build Versus PS4 Build Video Comparison

CVG has shared a video comparison for Alien Isolation, showing off the differences between the PC and PS4 versions of the Creative Assembley’s sci-fi survival horror. As we can see, the PC version comes with better and richer effects, as well as better textures. As you’d expect, cut-scenes look similar on both platforms, suggesting that they are most likely pre-rendered stuff. Still, the in-game difference is easily noticeable, which is something that does not surprise us at all. Enjoy Continue reading Alien: Isolation – PC Build Versus PS4 Build Video Comparison