Neotokyo – Half-Life 2 Standalone MP Mod – Now Available For Free On Steam

STUDIO RADI-8 has announced that Neotokyo – a multiplayer first person shooter that provides a visceral & realistic combat experience in a rich futuristic setting – is now available on Steam for free. Neotokyo is a stand alone mod for Half Life 2 that does not require SDK BASE or any other dependecy such as the actual HL2 game itself. Continue reading Neotokyo – Half-Life 2 Standalone MP Mod – Now Available For Free On Steam

World of Speed – New Screenshots Released For Slightly Mad Studios’ Free Racing Game

My.com has released a new set of screenshots for World of Speed, in which players can set up motor clubs where team members are assigned different roles in races. As a club the players can also capture entire cities in Territory Battles. World of Speed is developed by Slightly Mad Studios, will be completely free and will be available in 2014 for PC. Enjoy! Continue reading World of Speed – New Screenshots Released For Slightly Mad Studios’ Free Racing Game

SIGGRAPH 2014 Video Shows Off Brand New Amazing Techniques For Glass, Plastic & Wood Physics

During this year’s SIGGRAPH event, Tobias Pfaff, Rahul Narain, Juan Miguel de Joya, and James F. O’Brien showcased some new amazing techniques for glass, plastic and wood physics that surpass anything we’ve ever seen. This video shows the future of game physics, though we don’t know whether current-gen consoles (or even high-end PCs) are powerful enough for such effects. Still, it’s great witnessing these physics effects in action, so go ahead and enjoy the video! Continue reading SIGGRAPH 2014 Video Shows Off Brand New Amazing Techniques For Glass, Plastic & Wood Physics

DSOGaming – Light – First Impressions + 10 Minutes Playthrough

Team 17 was kind enough to provide us with a review code for Just A Pixel’s latest indie title, Light. Light is descrbed as a minimalist stealth infiltration game with a strong narrative that drives the action. And while its concept – and gameplay mechanics – are quite polished, the game is way too short even for today’s indie standards. Continue reading DSOGaming – Light – First Impressions + 10 Minutes Playthrough

Sony London’s Environment Artist Finishes Star Wars Episode I: Racer Map In CRYENGINE

If you thought that game developers and artists are not experimenting with different game engines, well… you are in for a surprise. Sony London’s Environment Artist, Ben Keeling, has been working – these past months – on a map inspired by Star Wars Episode I: Racer in CRYENGINE. This map started as an Unreal Engine 4 project but Ben decided to switch over to CRYENGINE. And today, Sony’s artist shared the final images from this finished map. Enjoy! Continue reading Sony London’s Environment Artist Finishes Star Wars Episode I: Racer Map In CRYENGINE

What If Halo 4 Was Powered By Unreal Engine 4

What’s the best way to show off your skills? But of course by re-creating famous games in different engines. Polycount’s member ‘Hristo Rusanov‘ has shared some images from his WIP map based on Halo 4. This map is being created in Unreal Engine 4, thus giving us a glimpse at what a Halo game would look like in Epic’s engine. It undoubtedly looks cool, so be sure to check it out. Hristo Rusanov also shared some high-resolution textures for an outdoor environment, thought we don’t know if these textures will be used in his Halo 4 map. Enjoy! Continue reading What If Halo 4 Was Powered By Unreal Engine 4

The Witcher Saga Inspired Environment Showcased In Unreal Engine 4, Looks Phenomenal

Polycount’s member ‘Tepcio’ has shared some new images from a map he has just finished. This map is based on The Witcher Saga, and gives us an idea of what that a desert region (a region that CD Projekt RED never included in its games) could look like in Unreal Engine 4. As Tepcio noted, the ‘The Witcher’ book series reach far beyond what CDPR has featured, and is inspired by the Korath desert. Enjoy! Continue reading The Witcher Saga Inspired Environment Showcased In Unreal Engine 4, Looks Phenomenal

Far Cry 4 – New Details Unveiled – Map Size, Extreme Mode, Multiple Endings

During Gameinformers’s latest Far Cry 4 podcast, the creative director of FC4 Alex Hutchinson answered a lot of questions from GI’s readers. Hutchinson revealed new information about the map size, a possible extreme mode, the game’s splitscreen and MP modes, as well as some new gameplay details. Continue reading Far Cry 4 – New Details Unveiled – Map Size, Extreme Mode, Multiple Endings

Meridian: New World – RTS/RPG Hybrid – Enters Early Access Phase 3

Headup Games announced today that Meridian: New World, a single player RTS/RPG hybrid developed by Ede Tarsoly, has entered the third phase of Early Access on Steam. In addition to the usual bug fixes there is – as with both preceding phases – new content to explore. There is also a nice surprise in store for users of the Standard Edition of the game. Continue reading Meridian: New World – RTS/RPG Hybrid – Enters Early Access Phase 3

I Shall Remain – Top-Down Action & Survival RPG – Gets June Update + Price Discount

Scorpius Games has rolled out the first major update for its top-Down action & survival RPG, I Shall Remain. In order to celebrate it, the team will be offering a 20% sale off ‘I Shall Remain’ current price starting on the 10th until the 13th of July. Continue reading I Shall Remain – Top-Down Action & Survival RPG – Gets June Update + Price Discount